| In the 1990’s
the term, “browser ubiquity” became a popular means
for describing the gains that would be achieved by universally
deploying a web browser and leveraging common protocols like HTTP
and HTML. Via browser ubiquity, users were able to create a critical
mass for communicating human-to-computer information. This led
to the wide-scale adoption of the browser and created a new paradigm
for web-based communication.
While browser ubiquity targeted the human-to-computer
category, interface ubiquity is applied toward the computer-to-computer
category. Again, common protocols (like WSDL,
SOAP and UDDI)
are required and new software systems must be installed to leverage
the protocols (see Service
Network Participants).
|
Browser ubiquity
was applied toward different domains like business-to-consumer,
consumer-to-consumer, business-to-employee, government-to-constituent,
etc. In this model, at least one of the parties was a human participant.
In the interface ubiquity model it is likely that neither of the
participants will be human but rather computers. But again, it
is anticipated that common problem domains will surface. The domains
that have already surfaced include: application-to-application
integration, trading partner
integration and SODA (Service Oriented
Development of Applications).
|